ARTEM SHULIAK

‎‎ ‎game sound
designer
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audio, designed, to TELL A STORY.
SMASHER VR (BEAR HEAD STUDIO) - LEAD SOUND DESIGNER [2025 - PRESENT]
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Conducted full sound rework. Every single sound in the game. Interactive Music. Audio identity (style)

Introduced Steam Audio for realistic HRTF 3D audio and baked geometry-based convolution reverb
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Foley and Synthesis based Sound Design
Sound Identity And Storytelling
Field, Studio Recording
Mixing & Mastering
Video & Trailer SFX
Electronic & Cinematic Music creation
Speech Editing and restoring
AI voice creation
Game Sound Audit
UE Blueprint sound integration
Unity Navigation
Optimization and Resource Monitoring
Interactive Game Music