ABOUT ME
Technical Game Audio Designer with foundational experience in crafting realistic impactful sounds and interactive audio. Proficient in sound design, mixing, and middleware such as FMOD and Wwise, with a focus on telling a story while giving important information to player through sound on an intuitive level.
SKILLS
FMOD STUDIO
WWISE
STEAM AUDIO
REAPER/ABLETON/BITWIG
CINEMATIC &
ELECTRONIC&
INTERACTIVE
MUSIC
SPEECH &
FIELD
RECORDING
ORIGINAL SOUND
DESIGN FROM
SCRATCH
SOUND MONITORING AND OPTIMIZATION
MIXING & MASTERING
SOUND IDENTITY
TEAMWORK
Bachelor of economics at ICEF London & HSE Moscow Collaboration 2021-2023
(Unfinished)
Switched to
Bachelor of Sound art & Sound design at HSE Design School | 2023-2027
(Currently Studying)
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